Currently Playing
- Quake 4
- Darwinia
- Firefox - <3 extensions
- My Myspace
- My Facebook
- My Xanga(shudder)
- Archive of my old website
- Remnants of Earwacs
- My Animations
- April 2005
- May 2005
- June 2005
- July 2005
- August 2005
- September 2005
- October 2005
- November 2005
- December 2005
- January 2006
- February 2006
- March 2006
- April 2006
- May 2006
- June 2006
- July 2006
- August 2006
- September 2006
- October 2006
- November 2006
- December 2006
- April 2007
- May 2007
- August 2007
- September 2007
- October 2007
- May 2010
- June 2010
- February 2011
- July 2016
Random Links
Places I frequent(or use RSS)
"Cool" People
Archives
Check these for all the interestingstuff I've posted in the past.
Site Feed
Computer graphics, games, a bunch of random "stuff", and a slippery slope between insanity
(to look for something specific try the search above or the archives to the right)Sunday, June 12, 2005
Adventure Game Update.
I have an update about the post on 5/27 about one of the game made with the WinterMute Engine. It's called "The White Chamber" and it is quite freaky and relatively well made.
You can find it here. It is quite large, 306MB, I think mostly because of Videos that were badly compressed or something, but it is still worth the download. You might need bit torrent to download it.
The game has no readme, so I sort of made one myself:
If you need any other help just e-mail me or ask or whatever.
I will probably repost something about the 6/11 post tomorrow or soon, anyway.
You can find it here. It is quite large, 306MB, I think mostly because of Videos that were badly compressed or something, but it is still worth the download. You might need bit torrent to download it.
The game has no readme, so I sort of made one myself:
Technical:
The game has an intro video as well as other videos. If you do not see them, try installing the latest divx from divx.com(ffdshow might work too, but I'm not sure)
Controls:
Controls are simple. The entire game is controlled by the mouse. Right click to choose the actions "look" or "interact/pickup". The inventory can be found by moving the mouse the top of the screen. Except, when you control the robot(*slight spoiler*) you use the arrow keys. That's pretty much it.
Playing the game:
Pick up and interact with everything you can. If you are having difficulty playing the game try be more thorough in looking for "hot-spots" or objects in the room. If you think you've found everything in the room, retrace your steps. The game is rather dynamic and different objects trigger different events. In other words, you don't necessarily have to have a screwdriver to turn a screw.
Stuck? Here's a hint. Make sure you grab the blanket.
If you need any other help just e-mail me or ask or whatever.
I will probably repost something about the 6/11 post tomorrow or soon, anyway.
Copyright Stewart James Martin unless otherwise noted(or accidently not noted). If you want to use anything shoot me an e-mail, at least.